BRADLEY DAWN - LEVEL DESIGNER
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PORTFOLIO

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Fast Travel
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​A time trial racing game where you must race to deliver precious loot boxes using dangerous inter-dimensional wormholes.

The Boo Crew
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A 4-player couch competitive party game prototype where players race to find keys to unlock their respective doors, all while being pursued by a killer clown.
Island of Rebirth
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Final project for a graduate Level Design course. Explore this small island to search for a lightsaber, reforge your connection with the force, and learn about the tragic fall of Zin Ko. Gameplay inspired by Star Wars Jedi: Fallen Order.

The Trials of Norgoth
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A puzzle platformer level where you must complete three trials to gain access to the fabled city of Norgoth.


Hephaestus Forge Alpha
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A stealth puzzle platformer level where you must brave the dangers of Hephaestus Forge Alpha to find the powerful Chronos Stone and escape.


The Weaving Minds
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A level design document for a theoretical dungeon for Destiny 2. Created with the intent of practicing longer form level design and to pay homage to the first raid from Destiny, The Vault of Glass.
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